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Extensible Markup Language  |  2007-01-25  |  1.8 KB  |  50 lines

  1. ∩╗┐<?xml version="1.0" encoding="utf-8"?>
  2. <Stream name="Stream">
  3.   <cog name="cog" CogID="SkinModel">
  4.     <string name="cogname">InvaderView</string>
  5.     <comp name="Positional" CompID="1">
  6.       <vector name="Position">
  7.         <real name="x">0</real>
  8.         <real name="y">0</real>
  9.         <real name="z">0</real>
  10.       </vector>
  11.       <vector name="Velocity">
  12.         <real name="x">0</real>
  13.         <real name="y">0</real>
  14.         <real name="z">0</real>
  15.       </vector>
  16.       <quat name="Orientation">
  17.         <real name="x">0</real>
  18.         <real name="y">0</real>
  19.         <real name="z">0</real>
  20.         <real name="w">1</real>
  21.       </quat>
  22.       <uint name="BoundingType" type="BoundingType">0</uint>
  23.       <bool name="Visible">true</bool>
  24.     </comp>
  25.     <comp name="SkinModel" CompID="6">
  26.       <file name="MeshFileName">Models\BasicInv.gmf</file>
  27.       <file name="SkelFileName">Models\BasicInv.gmf</file>
  28.       <int name="ShadowType" type="ShadowType">0</int>
  29.       <color name="ModelColor">
  30.         <real name="Red">1</real>
  31.         <real name="Green">1</real>
  32.         <real name="Blue">1</real>
  33.         <real name="Alpha">1</real>
  34.       </color>
  35.       <int name="SkinType" type="SkinType">1</int>
  36.       <int name="LODLimit">1000</int>
  37.       <real name="Scale" max="10" min="0.1" inc="0.1">1</real>
  38.       <string name="FileShader" type="shader">SkinFixLight</string>
  39.       <file name="FileMaterial" func="SetMaterial">Materials\BasicMat.xml</file>
  40.       <bool name="AnimationActive">true</bool>
  41.       <uint name="CurAnimation">0</uint>
  42.       <real name="CurTime">0</real>
  43.       <real name="AnimationRate">1</real>
  44.       <bool name="LoopAnimation">false</bool>
  45.       <list name="FileAnimations" type="file" size="1">
  46.         <file name="file">Models\BasicInv.gmf</file>
  47.       </list>
  48.     </comp>
  49.   </cog>
  50. </Stream>